Surface: The Soaring City: Chapter Five: The Captured Brother

Allow our Surface: The Soaring City Walkthrough to be your companion as you race to save your kidnapped brother. It’s been years since you and your little brother, Jeremy, have been able to see each other, so when he invites you to attend an airshow where he’ll be unveiling his self-proclaimed greatest invention it’s the perfect excuse for a reunion. Instead of a happy meeting, though, you find tragedy when you discover Jeremy has been kidnapped. Use our insider tips, step-by-step instructions, and custom screenshots to help you uncover who has kidnapped Jeremy and why.


Cage

  • Examine the cage.
  • Read the note.
  • Collect the locket and the cane.
  • Examine the barrel.
  • Collect the bottle with corkscrew.
  • Examine the floor.
  • Place the bottle with the corkscrew down.
  • Collect the glass shard and the corkscrew.

 

Barrel

  • Examine the barrel.
  • Use the corkscrew to remove the cork.
  • Remove the barrel.
  • Click the box open and remove the pair of hangers.
  • Collect the hook.
  • Examine the rope.
  • Replace the broken beam with the cane.
  • Use the hook to get across the abyss.

 

Poster

  • Examine the poster; collect the 1/ 3 flower.
  • Examine the booth; collect the letter “J.”
  • Examine the glass display; collect the utility knife.
  • Examine the shield; collect the hamster.
  • Place the shield into its place.
  • Play the mini-game.

 

Shield Puzzle

  • Move the shield to reflect the development of human evolution.
  • Collect the pestle.

 

Robot

  • Examine the robot; attach the radio to the robot.
  • Examine the robot again; collect the Ivanhoe’s amulet.
  • Examine the booth; insert the Ivanhoe’s amulet.
  • Collect the jeweler’s lens and the bottle of water.
  • Go forward.
  • Play the hidden objects area.

 

Hidden Object Area 1

  • Collect the jeweler’s lens from the inventory.
  • Use it to determine to real diamonds; collect the real diamond.
  • Collect the glass shard from the inventory.
  • Place it into the lamp; collect the lamp.
  • Collect the diamond.

 

Bucket

  • Examine the bucket.
  • Pour the bottle with water into the bucket.
  • Collect the bucket with plaster.

 

Diamond

  • Examine the glass display; use the diamond to cut it open.
  • Pour the bucket with plaster into the hand shape and collect the handprint.
  • Go forward.

 

Handprint

  • Examine the door; insert the handprint.
  • Go into the workshop.

 

Extinguisher

  • Examine the extinguisher.
  • Collect the 2 /3 flower.
  • Examine the table; read the note and collect the compass arrow.
  • Move down one time.

 

Burning Stick

  • Examine the burning effigy.
  • Collect the burning stick.
  • Go forward.

 

Desk

  • Examine the desk; collect the flight log.
  • Collect the syringe plunger and the wire.
  • Read the note.
  • Examine the extinguisher and place the wire down.
  • Place the burning stick next to the extinguisher and collect the fire extinguisher.
  • Move down once.

 

Effigy

  • Examine the burning effigy.
  • Use the fire extinguisher to out the fire.
  • Collect the office key.
  • Move into the workshop.

 

Lock

  • Examine the lock; insert the office key.
  • Click it once.
  • Move upstairs.

 

Note

  • Examine the table; collect the note.
  • Collect Hope’s ring and the letter “S.”
  • Examine the portrait.
  • Use the paper knife to cut out the face; collect Jeremy’s portrait.
  • Move down once.

 

Safe Puzzle

  • Examine the safe.
  • Insert Hope’s and play the mini-game.
  • To solve this puzzle, click the buttons (1-4).
  • Collect the hamster’s amulet, the grinder and read the note.
  • Move down one time.

 

Mask

  • Examine the effigy.
  • Place Jeremy’s portrait onto the mask; collect Jeremy’s mask.
  • Examine the panel; place Jeremy’s mask into the shape.
  • Go forward.

 

Machine

  • Examine the machine.
  • Collect the brush and the alarm bell.
  • Move down once, enter the workshop and go upstairs.
  • Play the hidden objects area.

 

Hidden Object Area 2

  • Collect the alarm bell from the inventory.
  • Place it into the clock and collect the alarm clock.
  • Collect the compass arrow from the inventory.
  • Place it into the compass and collect the compass.
  • Collect the switch handle.

 

Ham Amulet

  • Examine the cage.
  • Insert the Hamster’s amulet.
  • Place the hamster into the cage.

 

Trapdoor

  • Examine the trapdoor.
  • Insert the letters “J” and “S.”
  • Play the mini-game.
  • Place the rabbit buttons into the areas specified.
  • Collect the net pistol and the emerald.
  • Move down three times.

 

Booth

  • Examine the booth.
  • Attach the syringe plunger and the syringe head.
  • Collect the syringe.
  • Move to the hall of wings.

 

Mechanism

  • Examine the mechanism.
  • Attach the switch handle.
  • Click the handle.

 

Coat

  • Examine the coat.
  • Collect the 3/ 3 flower and the rope.
  • Read the note.
  • Examine the anvil; place the rope down.
  • Click the anvil twice.
  • Move down once and enter the workshop.

 

Grinder

  • Examine the table.
  • Place the grinder down and the 3 flowers.
  • Place the emerald into the grinder; click the lever.
  • Crush the flowers using the pestle.
  • Place the syringe into the mortar.
  • Collect the flower nectar and collect the emerald powder.
  • Move down two times.

 

Robot

  • Examine the robot.
  • Place the flower nectar into the container and the emerald powder into the container.
  • Move to the hall of wings.

 

Cell

  • Examine the cell; collect the pin.
  • Examine the coat; place the pin onto the bag and open the bag.
  • Collect the 1/ 2 copper dog handle and the black tape.
  • Move down twice.

 

Tape

  • Examine the robot.
  • Use the black tape to seal the leak.
  • Play the mini-game.

 

Butterfly Game

  • Place the magnets so the beam glows toward the butterfly.
  • Move to the Palace entrance.