Mystery Tales: The Hangman Returns: Chapter 4: The Square
This Mystery Tales: The Hangman Returns Walkthrough will help you unravel the mysterious suicides at Death Printed Ltd Publishing House.
Chapter 4: The Square
- Give the STORE ADDRESS (I).
- Inspect the door (J).
- Insert the BARRETTE (K) and play the HOP (blue); receive the PICKAXE.
- Take the EYE CHIP and use the PICKAXE (L).
- Use the HEX ROD, PLIERS, and take the METAL BEADS (M).
- Go forward.
- Place the CRANK (N); take the LOCK COMBINATION (O).
- Place the LOCK COMBINATION (P). Play the mini-game.
- Easy solution: 1-2-3-7-8-9.
- Hard solution: 1-4-8-5-7-6-5.
- Take the BONE, ADRENALINE, and TWEEZERS.
- Place the BONE (Q); take STONE DECORATION 1/3 (R).
- Use the ADRENALINE (S); take the FANG.
- Place the FANG (T).
- Go forward.
- Take the SHARK JAW, use the TWEEZERS, and receive the RED KEY (U).
- Place the EYE CHIP (V). Play the mini-game.
- Easy solution: 6-7-4-6-1-3-1-5.
- Hard solution: 8-7-6-5-3-1-8-6-2.
- Take the FORK and STONE BOWL.
- Go back.
- Use the FORK, take the SAUSAGE, and BOTTLE OF WATER (W).
- Give the SAUSAGE, take the CUP, TAIL, and STONE DECORATION 2/3 (X).
- Go back.
- Use the SHARK JAW (Y); receive the WOODEN PLANK 1/2.
- Insert the RED KEY, take the SCREWDRIVER, and STONE DECORATION 3/3 (Z); place the CUP (A).
- Place 3 STONE DECORATIONS (B).
- Play the mini-game.
- Easy solution: (G-C)-(G-I)-(G-H)-(G-E).
- Hard solution: (G-C)-(G-I)-(G-C)-(G-F)-(G-D)-(G-E)-(G-I)-(G-H)-(G-C)-(G-D)-(G-E)-(G-F)-(G-E).
- Enter the Pier.
- Use the glasses (J).
- Place the STONE BOWL, METAL BEADS (K), and use the tongs (L) on it; receive the MELTED METAL.
- Place the TAIL (M); take the HAT and SUN INLAY (N).
- Go back.
- Place the HAT (O); take the NET (P).
- Enter the Bookstore.
- Use the MELTED METAL, BOTTLE OF WATER, and take the POUND INLAY (Q).
- Insert the POUND INLAY, take the SUCTION CUP, and MOON INLAY (R).
- Go forward.
- Use the SCREWDRIVER (S).
- Go right.
- Use the glasses (T); take WOODEN PLANK 2/2 (U).
- Place the SUCTION CUP, take the RAVEN FIGURINE, and ROCKS (V).
- Take the NUTCRACKER (W), MANHOLE TOKEN (X), and LEMON (Y).
- Place the ROCKS on the NET; receive the THROWING NET.
- Use the LEMON, take the WIND ROSE INLAY, CAN OPENER, and PICTURE PART 1/2 (Z).
- Go back.
- Use the THROWING NET (A).
- Collect pairs 1-6; take the BROKEN AMULET.
- Place the MOON INLAY and SUN INLAY on the BROKEN AMULET; receive the SUN AND MOON AMULET.
- Insert the SUN AND MOON AMULET, take the LASSO, and STAMP KEY (B).
- Go back.
- Place the RAVEN FIGURINE (C); take the CUP INLAY (D).
- Go back.
- Place the MANHOLE TOKEN (E). Play the mini-game.
- Easy solution: Fx6-Gx7-Hx4-Gx4-Ix6-Jx4-Fx4-Kx7.
- Hard solution: Fx6-Gx7-Hx4-Fx4-Ix7-F-Jx7-Kx4-Gx4-Ix4-Fx4.
- Take the KEY FRAGMENT.
- Go to the Pier.
- Place 2 WOODEN PLANKS (L).
- Play the mini-game.
- Easy solution: 1-6.
- Hard solution: 7-14.
- Take the DULL SCRAPER, use the NUTCRACKER, take the note, and PICTURE PART 2/2 (M).
- Throw the LASSO, take the EMPTY BUCKET, and CLAW (N).
- Go to the Main Square.
- Insert the CUP INLAY and take the COIN (O).
- Go back.
- Use the COIN (P); take the GRINDSTONE and CRYSTAL RING (Q).
- Apply the GRINDSTONE to the DULL SCRAPER; receive the SCRAPER.
- Go back.
- Use the CLAW and take the STAMP PART (R).
- Place the KEY FRAGMENT and STAMP PART on the STAMP KEY.
- Go back.
- Use the SCRAPER and take the HORSE LEG (S).
- Go to the Mystery Section.
- Insert the STAMP KEY (T).
- Play the mini-game.
- Easy solution: X-Y-Zx2-X-C-Wx2-V-W-V-Ux3-V-W-V-Ux3-V-W-V-W-V-Ux3-V.
- Hard solution: Zx2-Xx2-Gx2-Fx4-Hx4-Ex2-Cx2-Jx4-Wx2-V-W-V-Ux3-V-W-V-Ux3-V-W-V-W-V-Ux3-V.
- Take the UNSOLVED MAP.
- Place 2 PICTURE PARTS on the UNSOLVED MAP; receive the LAKE MAP.
- Go right.
- Use the CRYSTAL RING, take the LYRE STRINGS, and HOOK (L).
- Go back.
- Place the HORSE LEG (M); take the RESIN (N).
- Put the RESIN into the EMPTY BUCKET; receive the BUCKET OF RESIN.
- Go to the Pier.
- Place the BUCKET OF RESIN (O); receive the HEATED RESIN.
- Place the LYRE STRINGS (P); take the BRUSH (Q).
- Use the HEATED RESIN, BRUSH, and LAKE MAP (R).